00001 // Filename: drawCullHandler.h 00002 // Created by: drose (25Feb02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef DRAWCULLHANDLER_H 00020 #define DRAWCULLHANDLER_H 00021 00022 #include "pandabase.h" 00023 #include "cullHandler.h" 00024 00025 class GraphicsStateGuardianBase; 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Class : DrawCullHandler 00029 // Description : This special kind of CullHandler immediately draws 00030 // its contents as soon as it receives them. This draws 00031 // geometry immediately as it is encountered in the 00032 // scene graph by cull, mixing the draw and cull 00033 // traversals into one traversal, and prohibiting state 00034 // sorting. However, it has somewhat lower overhead 00035 // than separating out draw and cull, if state sorting 00036 // and multiprocessing are not required. 00037 //////////////////////////////////////////////////////////////////// 00038 class EXPCL_PANDA DrawCullHandler : public CullHandler { 00039 public: 00040 INLINE DrawCullHandler(GraphicsStateGuardianBase *gsg); 00041 00042 virtual void record_object(CullableObject *object); 00043 00044 private: 00045 GraphicsStateGuardianBase *_gsg; 00046 }; 00047 00048 #include "drawCullHandler.I" 00049 00050 #endif 00051 00052 00053