#include "pandabase.h"
#include "luse.h"
#include "pointerToArray.h"
#include "geometricBoundingVolume.h"
#include "nodePath.h"
#include "workingNodePath.h"
#include "plist.h"
#include "collisionLevelState.I"
Go to the source code of this file.
Compounds | |
class | CollisionLevelState |
This is the state information the CollisionTraverser retains for each level during traversal. More... | |
class | CollisionLevelState::ColliderDef |
Definition in file collisionLevelState.h.