_textures | TextureCollection | [private] |
add_texture(Texture *node_texture) | TextureCollection | |
add_textures_from(const TextureCollection &other) | TextureCollection | |
clear() | TextureCollection | |
find_texture(const string &name) const | TextureCollection | |
get_num_textures() const | TextureCollection | |
get_texture(int index) const | TextureCollection | |
has_texture(Texture *texture) const | TextureCollection | |
operator=(const TextureCollection ©) | TextureCollection | |
operator[](int index) const | TextureCollection | |
output(ostream &out) const | TextureCollection | |
remove_duplicate_textures() | TextureCollection | |
remove_texture(Texture *node_texture) | TextureCollection | |
remove_textures_from(const TextureCollection &other) | TextureCollection | |
TextureCollection() | TextureCollection | |
TextureCollection(const TextureCollection ©) | TextureCollection | |
Textures typedef | TextureCollection | [private] |
write(ostream &out, int indent_level=0) const | TextureCollection | |
~TextureCollection() | TextureCollection | [inline] |