| _textures | TextureCollection | [private] |
| add_texture(Texture *node_texture) | TextureCollection | |
| add_textures_from(const TextureCollection &other) | TextureCollection | |
| clear() | TextureCollection | |
| find_texture(const string &name) const | TextureCollection | |
| get_num_textures() const | TextureCollection | |
| get_texture(int index) const | TextureCollection | |
| has_texture(Texture *texture) const | TextureCollection | |
| operator=(const TextureCollection ©) | TextureCollection | |
| operator[](int index) const | TextureCollection | |
| output(ostream &out) const | TextureCollection | |
| remove_duplicate_textures() | TextureCollection | |
| remove_texture(Texture *node_texture) | TextureCollection | |
| remove_textures_from(const TextureCollection &other) | TextureCollection | |
| TextureCollection() | TextureCollection | |
| TextureCollection(const TextureCollection ©) | TextureCollection | |
| Textures typedef | TextureCollection | [private] |
| write(ostream &out, int indent_level=0) const | TextureCollection | |
| ~TextureCollection() | TextureCollection | [inline] |
1.3