_colliders | CollisionTraverser | [private] |
_collisions_pcollector | CollisionTraverser | [private, static] |
_default_handler | CollisionTraverser | [private] |
_graph_type | CollisionTraverser | [private] |
_handlers | CollisionTraverser | [private] |
_ordered_colliders | CollisionTraverser | [private] |
add_collider(CollisionNode *node, CollisionHandler *handler) | CollisionTraverser | |
clear_colliders() | CollisionTraverser | |
Colliders typedef | CollisionTraverser | [private] |
CollisionTraverser() | CollisionTraverser | |
compare_collider_to_geom(CollisionEntry &entry, Geom *geom, const GeometricBoundingVolume *from_node_gbv, const GeometricBoundingVolume *solid_gbv) | CollisionTraverser | [private] |
compare_collider_to_geom_node(CollisionEntry &entry, const GeometricBoundingVolume *from_parent_gbv, const GeometricBoundingVolume *from_node_gbv, const GeometricBoundingVolume *into_node_gbv) | CollisionTraverser | [private] |
compare_collider_to_node(CollisionEntry &entry, const GeometricBoundingVolume *from_parent_gbv, const GeometricBoundingVolume *from_node_gbv, const GeometricBoundingVolume *into_node_gbv) | CollisionTraverser | [private] |
compare_collider_to_solid(CollisionEntry &entry, const GeometricBoundingVolume *from_node_gbv, const GeometricBoundingVolume *solid_gbv) | CollisionTraverser | [private] |
get_collider(int n) const | CollisionTraverser | |
get_handler(CollisionNode *node) const | CollisionTraverser | |
get_num_colliders() const | CollisionTraverser | |
Handlers typedef | CollisionTraverser | [private] |
has_collider(CollisionNode *node) const | CollisionTraverser | |
OrderedColliders typedef | CollisionTraverser | [private] |
output(ostream &out) const | CollisionTraverser | |
prepare_colliders(CollisionLevelState &state) | CollisionTraverser | [private] |
r_traverse(CollisionLevelState &level_state) | CollisionTraverser | [private] |
remove_collider(CollisionNode *node) | CollisionTraverser | |
traverse(const NodePath &root) | CollisionTraverser | |
write(ostream &out, int indent_level) const | CollisionTraverser | |
~CollisionTraverser() | CollisionTraverser | |