_controls | AnimControlCollection | [private] |
_last_started_control | AnimControlCollection | [private] |
_stop_event | AnimControlCollection | [private] |
AnimControlCollection() | AnimControlCollection | |
clear_anims() | AnimControlCollection | |
clear_stop_event() | AnimControlCollection | [inline] |
Controls typedef | AnimControlCollection | [private] |
find_anim(const string &name) const | AnimControlCollection | |
get_frame(const string &anim_name) const | AnimControlCollection | [inline] |
get_frame() const | AnimControlCollection | [inline] |
get_num_anims() const | AnimControlCollection | |
get_num_frames(const string &anim_name) const | AnimControlCollection | [inline] |
get_stop_event() const | AnimControlCollection | [inline] |
has_stop_event() const | AnimControlCollection | [inline] |
is_playing(const string &anim_name) const | AnimControlCollection | [inline] |
is_playing() const | AnimControlCollection | [inline] |
loop(const string &anim_name, bool restart) | AnimControlCollection | [inline] |
loop(const string &anim_name, bool restart, int from, int to) | AnimControlCollection | [inline] |
loop_all(bool restart) | AnimControlCollection | |
loop_all(bool restart, int from, int to) | AnimControlCollection | |
play(const string &anim_name) | AnimControlCollection | [inline] |
play(const string &anim_name, int from, int to) | AnimControlCollection | [inline] |
play_all() | AnimControlCollection | |
play_all(int from, int to) | AnimControlCollection | |
pose(const string &anim_name, int frame) | AnimControlCollection | [inline] |
pose_all(int frame) | AnimControlCollection | |
set_stop_event(const CPT_Event &stop_event) | AnimControlCollection | [inline] |
stop(const string &anim_name) | AnimControlCollection | [inline] |
stop_all() | AnimControlCollection | |
store_anim(AnimControl *control, const string &name) | AnimControlCollection | |
unbind_anim(const string &name) | AnimControlCollection | |
which_anim_playing() const | AnimControlCollection | |
~AnimControlCollection() | AnimControlCollection | |