00001 // Filename: casterShader.I 00002 // Created by: mike (09Jan97) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 int CasterShader::add_caster(NamedNode* node) 00019 { 00020 make_dirty(); 00021 _casters.push_back(node); 00022 return (_casters.size()); 00023 } 00024 00025 //////////////////////////////////////////////////////////////////// 00026 // Function: CasterShader::remove_caster 00027 // Access: 00028 // Description: 00029 //////////////////////////////////////////////////////////////////// 00030 int CasterShader::remove_caster(NamedNode* node) 00031 { 00032 make_dirty(); 00033 NamedNodeVector::iterator i; 00034 for (i = _casters.begin(); i != _casters.end(); ++i) { 00035 if ((*i) == node) { 00036 _casters.erase(i); 00037 return true; 00038 } 00039 } 00040 return false; 00041 }