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panda/src/shader/casterShader.I

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00001 // Filename: casterShader.I
00002 // Created by:  mike (09Jan97)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 int CasterShader::add_caster(NamedNode* node)
00019 {
00020   make_dirty();
00021   _casters.push_back(node);
00022   return (_casters.size());
00023 }
00024 
00025 ////////////////////////////////////////////////////////////////////
00026 //     Function: CasterShader::remove_caster
00027 //       Access:
00028 //  Description:
00029 ////////////////////////////////////////////////////////////////////
00030 int CasterShader::remove_caster(NamedNode* node)
00031 {
00032   make_dirty();
00033   NamedNodeVector::iterator i;
00034   for (i = _casters.begin(); i != _casters.end(); ++i) {
00035     if ((*i) == node) {
00036       _casters.erase(i);
00037       return true;
00038     }
00039   }
00040   return false;
00041 }

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