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00019 INLINE_LINMATH LVecBase2d cast_to_double(const LVecBase2f &source) {
00020 return LCAST(double, source);
00021 }
00022
00023 INLINE_LINMATH LVecBase3d cast_to_double(const LVecBase3f &source) {
00024 return LCAST(double, source);
00025 }
00026
00027 INLINE_LINMATH LVecBase4d cast_to_double(const LVecBase4f &source) {
00028 return LCAST(double, source);
00029 }
00030
00031 INLINE_LINMATH LVector2d cast_to_double(const LVector2f &source) {
00032 return LCAST(double, source);
00033 }
00034
00035 INLINE_LINMATH LVector3d cast_to_double(const LVector3f &source) {
00036 return LCAST(double, source);
00037 }
00038
00039 INLINE_LINMATH LVector4d cast_to_double(const LVector4f &source) {
00040 return LCAST(double, source);
00041 }
00042
00043 INLINE_LINMATH LPoint2d cast_to_double(const LPoint2f &source) {
00044 return LCAST(double, source);
00045 }
00046
00047 INLINE_LINMATH LPoint3d cast_to_double(const LPoint3f &source) {
00048 return LCAST(double, source);
00049 }
00050
00051 INLINE_LINMATH LPoint4d cast_to_double(const LPoint4f &source) {
00052 return LCAST(double, source);
00053 }
00054
00055 INLINE_LINMATH LMatrix3d cast_to_double(const LMatrix3f &source) {
00056 return LCAST(double, source);
00057 }
00058
00059 INLINE_LINMATH LMatrix4d cast_to_double(const LMatrix4f &source) {
00060 return LCAST(double, source);
00061 }
00062