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panda/src/physics/baseForce.cxx

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00001 // Filename: baseForce.cxx
00002 // Created by:  charles (08Aug00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #include "baseForce.h"
00020 
00021 TypeHandle BaseForce::_type_handle;
00022 
00023 ////////////////////////////////////////////////////////////////////
00024 //    Function : BaseForce
00025 //      Access : protected
00026 // Description : constructor
00027 ////////////////////////////////////////////////////////////////////
00028 BaseForce::
00029 BaseForce(bool active) :
00030   _force_node(NULL), _active(active) {
00031 }
00032 
00033 ////////////////////////////////////////////////////////////////////
00034 //    Function : BaseForce
00035 //      Access : protected
00036 // Description : copy constructor
00037 ////////////////////////////////////////////////////////////////////
00038 BaseForce::
00039 BaseForce(const BaseForce &copy) :
00040   TypedReferenceCount(copy) {
00041   _active = copy._active;
00042   _force_node = (ForceNode *) NULL;
00043 }
00044 
00045 ////////////////////////////////////////////////////////////////////
00046 //    Function : ~BaseForce
00047 //      Access : public, virtual
00048 // Description : destructor
00049 ////////////////////////////////////////////////////////////////////
00050 BaseForce::
00051 ~BaseForce(void) {
00052 }

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