00001 // Filename: baseForce.cxx 00002 // Created by: charles (08Aug00) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #include "baseForce.h" 00020 00021 TypeHandle BaseForce::_type_handle; 00022 00023 //////////////////////////////////////////////////////////////////// 00024 // Function : BaseForce 00025 // Access : protected 00026 // Description : constructor 00027 //////////////////////////////////////////////////////////////////// 00028 BaseForce:: 00029 BaseForce(bool active) : 00030 _force_node(NULL), _active(active) { 00031 } 00032 00033 //////////////////////////////////////////////////////////////////// 00034 // Function : BaseForce 00035 // Access : protected 00036 // Description : copy constructor 00037 //////////////////////////////////////////////////////////////////// 00038 BaseForce:: 00039 BaseForce(const BaseForce ©) : 00040 TypedReferenceCount(copy) { 00041 _active = copy._active; 00042 _force_node = (ForceNode *) NULL; 00043 } 00044 00045 //////////////////////////////////////////////////////////////////// 00046 // Function : ~BaseForce 00047 // Access : public, virtual 00048 // Description : destructor 00049 //////////////////////////////////////////////////////////////////// 00050 BaseForce:: 00051 ~BaseForce(void) { 00052 }