00001 // Filename: auto_bind.h 00002 // Created by: drose (23Feb99) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef AUTO_BIND_H 00020 #define AUTO_BIND_H 00021 00022 #include <pandabase.h> 00023 00024 #include "animControl.h" 00025 #include "animControlCollection.h" 00026 00027 class PandaNode; 00028 00029 BEGIN_PUBLISH 00030 //////////////////////////////////////////////////////////////////// 00031 // Function: auto_bind 00032 // Description: Walks the scene graph or subgraph beginning at the 00033 // indicated node, and attempts to bind any AnimBundles 00034 // found to their matching PartBundles, when possible. 00035 // 00036 // The list of all resulting AnimControls created is 00037 // filled into controls. 00038 //////////////////////////////////////////////////////////////////// 00039 EXPCL_PANDA void 00040 auto_bind(PandaNode *root_node, AnimControlCollection &controls, 00041 int hierarchy_match_flags = 0); 00042 END_PUBLISH 00043 00044 #endif 00045