#include "accumulatedAttribs.h"
#include "sceneGraphReducer.h"
#include "geomTransformer.h"
#include "pandaNode.h"
#include "colorAttrib.h"
#include "colorScaleAttrib.h"
#include "texMatrixAttrib.h"
#include "config_pgraph.h"
Go to the source code of this file.
Definition in file accumulatedAttribs.cxx.