00001 // Filename: hashGenerator.cxx 00002 // Created by: drose (22Mar01) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #include "hashGenerator.h" 00020 #include "primeNumberGenerator.h" 00021 00022 // We multiply each consecutive integer by the next prime number and 00023 // add it to the total. This will generate pretty evenly-distributed 00024 // hash numbers for an arbitrary sequence of ints. 00025 00026 // We do recycle the prime number table at some point, just to keep it 00027 // from growing insanely large, however (and to avoid wasting time 00028 // computing large prime numbers unnecessarily), and we also truncate 00029 // the result to the low-order 32 bits. 00030 00031 static const int max_prime_numbers = 10000; 00032 00033 //////////////////////////////////////////////////////////////////// 00034 // Function: HashGenerator::Constructor 00035 // Access: Public 00036 // Description: 00037 //////////////////////////////////////////////////////////////////// 00038 HashGenerator:: 00039 HashGenerator() { 00040 _hash = 0; 00041 _index = 0; 00042 } 00043 00044 //////////////////////////////////////////////////////////////////// 00045 // Function: HashGenerator::add_int 00046 // Access: Public 00047 // Description: Adds another integer to the hash so far. 00048 //////////////////////////////////////////////////////////////////// 00049 void HashGenerator:: 00050 add_int(int num) { 00051 nassertv(_index >= 0 && _index < max_prime_numbers); 00052 _hash += _primes[_index] * num; 00053 _index = (_index + 1) % max_prime_numbers; 00054 } 00055 00056 //////////////////////////////////////////////////////////////////// 00057 // Function: HashGenerator::add_string 00058 // Access: Public 00059 // Description: Adds a string to the hash, by breaking it down into a 00060 // sequence of integers. 00061 //////////////////////////////////////////////////////////////////// 00062 void HashGenerator:: 00063 add_string(const string &str) { 00064 add_int(str.length()); 00065 string::const_iterator si; 00066 for (si = str.begin(); si != str.end(); ++si) { 00067 add_int(*si); 00068 } 00069 } 00070 00071 //////////////////////////////////////////////////////////////////// 00072 // Function: HashGenerator::get_hash 00073 // Access: Public 00074 // Description: Returns the hash number generated. 00075 //////////////////////////////////////////////////////////////////// 00076 unsigned long HashGenerator:: 00077 get_hash() const { 00078 return (unsigned long)(_hash & 0xffffffff); 00079 }