#include "directbase.h"
#include "cLerpInterval.h"
#include "animControl.h"
#include "pointerTo.h"
#include "pvector.h"
#include "cLerpAnimEffectInterval.I"
Go to the source code of this file.
Compounds | |
class | CLerpAnimEffectInterval |
This interval lerps between different amounts of control effects for various AnimControls that might be playing on an actor. More... | |
class | CLerpAnimEffectInterval::ControlDef |
Definition in file cLerpAnimEffectInterval.h.