Where
are we going from here?
Improving and
refining Retro Robot
- Flesh out
the world and refine the story
- Integrate
the gameplay more deeply with the environment both virtual and
physical
- Iterate on
the gameplay, using ideas from playtesting
- Port to PDAs
- Redesign
interface to fit PDA
- Reduce lag
Investigating
and building another prototype
- Tabletop,
visual experience
- Using ARToolKit
to add visual components to a view of reality
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