| AddPlayer() | CClientConnSrvr | [protected] |
| CallbackPlayers(const uint32 &nOldVal) | CClientConnSrvr | [protected] |
| CClientConnSrvr() | CClientConnSrvr | |
| distr_callback_fn(CClientConnSrvr, uint32, m_nPlayers, CallbackPlayers) | CClientConnSrvr | [protected] |
| distr_class(CClientConnSrvr) | CClientConnSrvr | |
| distr_uint32(m_nClientID, AVITEM_REG, 11, 0) | CClientConnSrvr | [protected] |
| distr_uint32_callback(m_nPlayers, AVITEM_REG, 10, 0) | CClientConnSrvr | [protected] |
| EngineMessageFn(uint32 messageID, void *pData, float fData) | CClientConnSrvr | |
| FirstUpdate() | CClientConnSrvr | [protected] |
| GetForceUpdateObjects(ForceUpdate *pForceUpdate) | CClientConnSrvr | [protected] |
| m_bFirstUpdate | CClientConnSrvr | [protected] |
| m_hClient | CClientConnSrvr | [protected] |
| m_pPlayers | CClientConnSrvr | [protected] |
| ObjectCreated() | CClientConnSrvr | [protected] |
| ObjectMessageFn(HOBJECT hSender, uint32 messageID, HMESSAGEREAD hRead) | CClientConnSrvr | |
| OnClientMessage(uint8 messageID, ILTMessage *pMessage) | CClientConnSrvr | |
| PreCreate(void *pData, float fData) | CClientConnSrvr | [protected] |
| RemoteAngularVelocityUpdate(LTVector3f &newAngVelocity) | CClientConnSrvr | [virtual] |
| RemotePositionUpdate(LTVector3f &newPosition) | CClientConnSrvr | [virtual] |
| RemoteRotationUpdate(LTOrientation &newOrientation) | CClientConnSrvr | [virtual] |
| RemoteVelocityUpdate(LTVector3f &newVelocity) | CClientConnSrvr | [virtual] |
| SetClient(HCLIENT hClient) | CClientConnSrvr | [inline] |
| Update() | CClientConnSrvr | [protected] |
| ~CClientConnSrvr() | CClientConnSrvr | [virtual] |